UI_VISIBILITY
SIGNAL FLUX
CHOP_AUDIO_BANK
TOP_TEXTURE_BANK
COMP_MASTER
CHOP // CHANNELS
BASS_FREQ
KICK_GATE
TREBLE_FREQ
LFO_NOISE
MIDI_DATA
TOP // TEXTURES
DIFFUSION_BLUR
TIME_FEEDBACK
PIXEL_MELT
SIGNAL_SHRED
EDGE_DETECT
WARP_DISPLACE
RGB_DECON
OPTICAL_FLOW
PERLIN_GEN
MAT // MATERIALS
GRAY_SCOTT_RD
MITOSIS_MAT
CORAL_GROWTH
CUSTOM_SHADER
Toggle Controls
GRAY_SCOTT
FEED_RATE
KILL_RATE
ALPHA
SCALE
MITOSIS
RATE
DECAY
ALPHA
SIZE
CORAL
GROWTH
ROUGHNESS
ALPHA
SCALE
LABYRINTH
TENSION
SPACING
ALPHA
SPOTS
DENSITY
SIZE
ALPHA
TOP_MELT
GRAVITY
SMEAR
ANGLE
FEEDBACK
TOP_BLUR
AMOUNT
CONTRAST
TOP_PIXELATE
SIZE
SCALE
ALPHA
TOP_RGB
OFFSET
HUE
TOP_FEEDBACK
INTENSITY
ACTIVATE_SIGNAL_CHAIN
CLEAR_CONNECTIONS