HAPTIC_TRIGGER_MATRIX
DROP SAMPLES ONTO PADS // MAPPED TO GAMEPAD 0-7
DSP_SIGNAL_MONITOR
DELAY_TIME0.00s
FEEDBACK0%
REVERB_MIX0%
MAPPING_REF
AXIS_0: DELAY_T | AXIS_1: FEEDBACK
AXIS_2: REVERB_G | DUAL_RUMBLE: ACTIVE
AXIS_2: REVERB_G | DUAL_RUMBLE: ACTIVE